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MANAGEMENT

John Ward
Chairman

In addition to serving as Chairman of Teknik Digital Arts, Inc., John serves as Managing Director of Swiss Capital Management, where his responsibilities include identifying and analyzing investment opportunities for this private investment-banking firm, specializing in technology companies.

Corey Comstock
Chief Creative Officer

Corey has been designing, illustrating, and animating with computers for more than two decades. He has also been a project manager, producer, and director.

A student of fine arts, math, writing, and music in college, Corey has been creatively involved in many different aspects of his projects. He began his computer design career in 1981 at Pacific Aquascape working on projects such as The Westin Maui, The Hyatt Waikaloa, and Kelowna Waterfront Park. He subsequently moved into the interactive field working for Interplay and Dreamworks Interactive where he directed, modeled, and animated for many games including Stonekeep, Heart of the Alien, Virtual Life, and The Lost World.

In 1997, Corey moved to Dreamworks Animation as lead animator on the 3D animated film Shrek, where he was responsible for visual development and animation of the title character. Since then he has worked on several projects including the games Lego Alpha Team and Warpath: Jurassic Park. Corey's work has been published in CADence, Landscape Architect and Specifier magazines, as well as being featured in GamePro, Gamefan, Game Players, VideoGames, Electronic Gaming Monthly, and The Web.

Jonathan Domasig
Lead Programmer

After an accelerated academic career with honors, Jonathan graduated from UCI ( University of California , Irvine ) with a BS in Computer Science. With his involvement in the game industry for many years, he has developed code for Playstation, Playstation2, GameCube, Gameboy, Gameboy advance, Mobile and personal computers (PC). He has done work for Squaresoft on titles such as Chrono Cross and Legend of Mana as well as contributed to the development of such games as Matchbox’s Caterpillar Construction Zone 2 and Disney’s 102 Dalmatians: Puppies to the Rescue. He has also helped in creating original games on casino gaming machines for Bally’s.

More recently, Jonathan helped to create a digital video system (StormVisionQV) which allows the recording and playback of 4 simultaneous inputs to aid both full featured movies and commercials. The system can be seen on such sets a Men In Black II, Austin Powers Goldmember, and The Panic Room.

For Teknik Digital Arts, he has contributed heavily to the Anidragon 3d engine and tool sets, including skinned animation, lighting, real time shadows, vertex shading, and particle systems. Jonathan conceived, authored and developed the powerful Anidragon scripting engine which allows characters to interact with each other in a realistic and appealing manner “on the fly”.

Jonathan is fluent in c, c++, java, j2me, pearl, rebol, directX and linux